Filmmaker, game creator, and product designer building story-driven experiences
Joshua Garity is a Wisconsin-based filmmaker, game creator, and product designer with more than 20 years of award-winning creative experience.
His work spans film, video games, digital products, UX, marketing, and video production with a focus on building projects that are practical, atmospheric, and easy to understand.
Joshua is currently developing work across three main areas: film, games, and product. His current projects include the psychological horror feature The Space Between, the high school football game project Varsity, and the classroom reading tool Fluency Toolkit.
He founded Candorem in 2010 as a creative production and digital product company, earning nearly 100 industry awards across video, copywriting, design, and user experience. He later founded Pyramid Lake Games, applying his background in UX, marketing, and interactive design to independent video games.
Across all of his work, Joshua is interested in the same core idea: creating experiences that connect with people quickly, whether that’s through a film, a game, a tool, or a product.
Based in Wisconsin.